Showing posts with label Tips. Show all posts
Showing posts with label Tips. Show all posts

Sunday, May 17, 2020

[Dark Souls 3] Top 10 Best Weapons

Pretty much all the Dark Souls games are known for two things, difficulty and a legion of red phantoms that have spent so long practicing they can wreck your life with nothing but a broken sword and a loin cloth. While there are many ways players go about making their lives easier, the main way being to ‘Get Good’ as stated in the first commandment of Dark Souls, one method is to optimize your gear. In this list, I’ll be going over ten of the best weapons in Dark Souls 3 and the builds they work best with.

10. Butcher Knife (Strength)


Many people spend their time in Dark Souls 3 trying to give their six pack its own six pack and thus need a weapon to complement how absolutely ripped they get. For these players, there’s the Butcher Knife. Though it has a relatively small base damage, it has one of the best strength scaling in the game, a scaling that improves even more when upgraded to +10. In addition to this, it grants a small amount of health back on every hit, a great bonus in builds that emphasize tanking hits rather than avoiding them. The biggest downside is that despite being the best strength weapon in pve, it is much weaker in pvp due to a fairly predictable move set.

This weapon drops from the Madwoman in the Road of Sacrifices area

Video Guide

9. Chaos Blade (Dexterity)


For players trying more to imitate the ninja aspects of a character, nothing fits this build better than a
katana. Thankfully, the Chaos Blade is one of the best weapons you can choose when boosting your
dexterity to the max. Having a very high base damage to start with, the exceptional dexterity scaling can bring this weapon up to one of the highest damaging dexterity weapons in the game. In addition, it also has the largest bleed effect in the game, making luck a worthwhile stat investment as well. The main downside to this weapon is that it also damages the user for 1% of your hp per strike, though this is countered fairly simply with any of the game’s regen items such as the Sun Princess Ring.

This weapon is found in the far left corner of the Untended Graves Firelink Shrine area.

Video Guide

8. Court Sorcerer’s Staff (Intelligence)


While non-physical builds are less common than their more ‘hit-things’ counterparts, intelligence builds have just as much capacity for destruction as any other. For raw, consistent magic damage, the Court Sorcerer’s Staff is always the go-to. While the Sage’s Crystal Staff can outperform with its weapon art active, the Court Sorcerer’s Staff does more damage without the extra cost to use it allowing for more spells to be cast overall. It has the highest spell buff of any staff at 50 intelligence and higher and has the max scaling possible at only a +4 upgrade. While it isn’t as powerful with dark sorceries, it irrefutably outperforms all other options in every other category.

This weapon drops from a mimic in the toxic swamp area of the Profaned Capitol.

Video Guide

7. Archdeacon’s Great Staff (Faith)


One of the main downsides of a faith-based build is that many miracles are focused on utility or healing, making progress more difficult. Thankfully, the Archdeacon’s Great Staff has a handy solution for this. The main draw of this staff is that all sorceries cast with it scale with faith rather than intelligence. What this means is that provided you meet the intelligence requirement of the spell; you can cast it just as powerfully as an intelligence build. The main downside of this staff is that it only becomes the most powerful spell casting staff at 90 intelligence, despite always being the best at casting miracles.

This weapon is obtained at rank 2 with the Deacons of the Deep covenant.

Video Guide

6. Anri’s Straight Sword (Luck/Hollow)


Sometimes the regular stats just don’t cut it and you’d rather go looking for something a bit more
unique. Scaling primarily with luck, Anri’s Straight Sword fits into just the unique build you’re looking for. Scaling massively with luck, despite poor scaling in strength and dexterity, this weapon boasts one of the higher attack ratings in the game at 40 luck, even with only the minimum physical requirements. The miscellaneous effects this sword possesses also make it very useful, dealing an extra 10% damage to hollows and undead, preventing skeletons from respawning, and granting a minor health regeneration effect.

This weapon is obtained by either killing Anri of Astora or completing their associated questline.

Video Guide

5. Vordt’s Great Hammer (Frost)


Moving on from builds based around a certain stat, some players like to make their builds around a
certain effect. Very few weapons cause frostbite, but Vordt’s Great Hammer is one of them. Being the
strongest frostbite weapon, able to trigger the effect in only two or three hits, it also has a very high
damage output, making it a deadly weapon for how early in the game it can be acquired. Skillful use of this weapon can decimate players and enemies alike incredibly quickly.

This weapon is acquired through transposing the Soul of Boreal Valley Vordt.

Video Guide

4. Manikin Claws (Blood/Poison)


Those looking to create a build around bleed or poison effects are among the most sadistic players in
Dark Souls. The manikin claws excel at both these effects and are therefore a perfect choice for torturing those you intend to defeat. This weapon already comes with the ability to cause bleed damage but can be infused further to cause even greater bleed, making it one of the most powerful bleed weapons in the game, or infused with poison as most experience players will try to combine these effects that are usually weak on their own. Though they have a low physical damage output, their speed will allow you to build the effects up quickly enough to counteract this downside.

This weapon is dropped by both the Londor Pale Shade and the Dark Spirit of Londor.

Video Guide

3. Mendicant’s Staff (Soul Gain)


Though there are many items that can increase the souls gained from all sources, this is the only
weapon with the effect. The Mendicant’s staff is therefore the go-to weapon for any soul farming build. Though fairly weak as a combat weapon, it nevertheless boosts all souls gained by 20%, a very decent amount and made even better when combined with items such as the Silver Serpent Ring as all these bonuses stack. Unfortunately, this weapon is very rare, so it is recommended to boost your item
discovery before attempting to get it.

This weapon drops from the Man-Serpent Summoner’s in Archdragon Peak.

Video Guide

2. Crystal Sage’s Rapier (Item Discovery)


While certainly not the best damaging weapon in the game, scaling quite well with intelligence, the
Crystal Sage’s Rapier is instead sought after for its other effect. This weapon grants its wielder a boost of 50 to their item discovery, making it significantly easier to get items to drop from enemies, including rare items that would otherwise be difficult to acquire. This effect stacks with other items, such as the Gold Serpent Ring, even stacking with its own effect if a second one is wielded at the same time.

This weapon can be transposed from the Soul of a Crystal Sage.

Video Guide

1. Millwood Greatbow (Ranged)


Finally, we come to ranged weapons, and thus the greatest among them, the Millwood Greatbow.
Ironically, this bow has the shortest range of any bow making it the least ranged range weapon in the
game. This is more than made up for in its damage output, however. Even just meeting the stat
requirements to wield this bow gives a greater damage output than its closest contender, the
Dragonslayer Greatbow.

This weapon can be found in the Snowfield.

Video Guide

[Team Fortress 2] Best FPS settings that will give you an advantage

Everyone wants an edge when it comes to gameplay and nothing gives you an edge like a smooth framerate. The trouble is that not everyone has access to the best gaming rig available and sometimes the game just seems to throw a hissy fit anyway. In order to help you get the most out of your gameplay, here are some ways you can improve the game’s settings to keep things running slick and smooth. If you are looking for a way to increase FPS with minimal impact on overall graphics quality, jump down to the section labelled ‘Console Commands’.

1. Graphics

The Problem: Though Team Fortress 2 is more reliant on your CPU than your graphics card, high quality graphics take extra resources to render and therefore can slow down your gameplay significantly. The Solution: The quickest and simplest way to get things running smoother is to lower your graphics settings. This comes with the obvious cost that while things will run better, they’ll look worse.
* Lowering graphics reduces render time * This can reduce the minor distractions from certain textures and make it easier to focus as well * This is a commonly used method amongst elite and professional players to improve their gameplay
To lower your graphics settings, click the small gear icon on the Team Fortress 2 menu screen (note that the gear icon with a plus sign is for options that affect gameplay and not framerate). From here navigate to the video tab and click ‘Advanced’ (you can also change the resolution from this screen which will also help though it will make your game look more pixelated). The four settings here that will give you the greatest benefit are model detail, texture detail, water detail, and shadow detail. Experiment with these settings until you get a result you are happy with.

2. Launch Options

The Problem: There are many things Team Fortress 2 does by default on launch that aren’t necessary or helpful to certain players. Some of these things can also have an impact on your framerate. The Solution: By inputting some commands to be executed on launch, you can reduce or eliminate some of the less useful things that Team Fortress 2 does by default.
* Quick and easy to implement * Little to no impact on graphics * Low chance of issues
In order to implement these commands, make sure Team Fortress 2 is not running and then right click on it in your Steam library. Go to ‘Properties’ and under the ‘General’ tab, which should be the tab it opens to by default, click on set launch options. The window that should open has a single textbox and this is where you will enter the following:
-noipx this will disable the IPX protocol which stands for Internetwork Packet Exchange. This is an old protocol that is no longer in use by most systems so disabling it will have no impact. The fps benefit is very small but it’s better than nothing.
-nod3d9ex and -dxlevel ## these 2 commands will change the Direct X that Team Fortress 2 uses. The first option disables Direct X 9 and the other will change based on the number you use (replace the ## with one of the following numbers). You can use 80, 81, 90, 95, or 98. All of these will give you some benefit in terms of framerate but as a general rule, the lower numbers will give you a better framerate but are less stable while the larger numbers will give you less benefit but also less issues. -novid, -nojoy, -nosteamcontroller these options will speed up your startup process by disabling the Valve startup logo, the joystick system, and the steam controller system. If you play using either a controller or Steam controller, do not use the launch command for that hardware.
-nohltv this option will disable SourceTV hosting freeing up a lot of resources. SourceTV is used for spectating and broadcasting games so if you only intend to play rather than watch, this option is highly recommended.
-high this option will automatically give Team Fortress 2 a high priority on your system causing your computer to allocate more resources to the game. This can also be done manually through the task manager.
When entering these options into the text field, you should separate them with spaces and always start with a minus sign.

3. Console Commands

The Problem: There are many graphical settings in the game that impact your framerate but unfortunately, not all of them can be changed from the built-in settings window. The Solution: By using the developer console you can manually change these settings to improve your framerate with less impact on the overall graphical quality.
* Less impact on graphics than changing the settings in the settings window * Easier to fine tune the graphics settings to only affect the things you want it to * Have a greater benefit if used together
You can think of these options as taking the regular graphics settings and breaking them down into individual pieces that you can alter separately. To do this we will need access to the developer console which we can get to by clicking the small gear icon on the main menu of Team Fortress 2. From here, go to the ‘Keyboard’ tab, which should be the tab it defaults to, and click ‘Advanced’ near the bottom of the window. There are only 2 checkboxes in this new window, and you need to select the second one.
Now that you have the Developer Console enabled, head back to the main menu and you can now press the ~ key to open the console. This key is in the top left corner of most keyboards however if you do not have one, or this key does not work, you can go to your key-bindings back in the ‘Keyboard’ tab, and change it to whatever you like. In the console, enter the following lines exactly as they appear one at a time.
r_drawdetailprops 0 cl_detaildist 0 cl_detailfade 0 Together, these three options will remove small map details that are largely unnoticeable anyway. These are mainly things like grass and foliage sprites that serve only to mildly break up flat surfaces with a little extra detail. tf_enable_glows_after_respawn 0 A more recent addition to Team Fortress 2, this option controls the effect that allows you to see glowing outlines of your team shortly after respawning. Though there are some tactical advantages to having this enabled, it does take a decent amount of resources and impacts your framerate when your are trying to get back to the fight. MP_DECALS 0 R_DECALS 0 These two options control the number of decals visible on the map. Both are slightly different and the number at the end can be whatever you want within reason. MP_DECALS controls the number of multiplayer decals visible. This includes things like bullet holes and rocket explosions and is usually set to 200. R_DECALS controls all decals that show up in game and this includes things like certain signs or other map assets. This value is usually set to 2048 and you may want to consider just lowering it rather than setting it to 0 to preserve certain map materials. r_lod 2 lod_TransitionDist -1 Like with many games, Team Fortress 2 will lower the level of detail of many models when you’re far enough away to preserve resources. By using these options, the game will always use the lower detail models regardless of your distance, thus reducing the rendering load on the game. This will cause everyone to look a lot more low-poly and blocky, however. R_SHADOWS 0 This option does exactly what you’d expect, eliminating shadows from the game. While you can just lower the quality of shadows from the settings menu, dynamic shadows are one of the biggest drains on your framerate and getting rid of them entirely will have a significant impact. mat_queue_mode 2 This option changes the threading mode used by the material system. By setting it to a value of 2 Team Fortress 2 will use multi-threaded mode and thus get more out of your CPU. This setting doesn’t work as well for some CPUs so try it out for yourself. mat_hdr_level 0 This option will disable the High Dynamic Range in the lighting engine. This essentially controls the difference between light and dark areas in game in a more realistic way but also is more of a draw on rendering. mat_vsync 0 Vertical sync will try and match the framerate of your game and the refresh rate of your monitor. This limits the framerate to what the monitor can display and, if your using an older monitor, can reduce your framerate. Turning this off may cause screen tearing, where the image displayed looks split along a line, but if using an older monitor can increase your framerate and reduce input lag. By combining these methods and choosing the ones that are right for you, hopefully you’ll be able to increase the framerate of your game while still maintaining a graphics level you’re happy with.